Like Rangers, Scouts main stat is Dexterity and can follow the same build (full or 3:1). Their skills includes several AOE attacks and very high attack speed, making them good damage dealers. It is recommendable to include very high vitality after level 50 to avoid being a weak character. Scouts come at a price, they are very efficient in parties due to multiple powerful AOE skills and a fast attack speed, however their damage in PVP combat is exceedingly low compared to the other classes in rohan, as their main PVP based skill, All-in-one, was bugged and then nerfed.
There is also a Strength Scout which uses 3:1 Strength:Vitality because of the Scout's strong +90% melee attack buff. This version would use a bow or crossbow to pull and the one-handed weapon to deal damage. Strength scouts utilize this Skill, Sharp Melee, by using brandish kick as their main source of damage, which boosts damage based on melee attack, as well as stunning the foe.
Scout Level 50+ Skills:
- 1. Self Buff that increases the damage of Bows.
- 2. Skill that instantly removes root status.
- 3. Self Buff that decreases the hate the user's attacks create on the monsters.
- 4. Self Buff that allows the user to see hidden players or monsters within a certain distance.
- 5. Self Buff that increases Short Range Attack Power.
- 6. Buff that increases Dexterity. Can be used on others.
- 7. Attack Skill that does damage based on the user's and target's levels.
- 8. Area of Effect attack skill.
- 9. Skill that creates a certain type of arrow. They cannot be discarded or sold.
- 10. Attack Skill that damages the target and enemies in a straight line.
- 11. Area of effect attack skill that damages the target and enemies around it.
- 12. I think this is a self buff that allows you to attack without arrows being consumed. But I'm not really sure.
- 13. Attack skill that does more damage if using a Rare or Unique weapon.
- 14. Area of effect attack skill with an increased chance of doing a critical hit.
- 15. Skill that shoots multiple arrows at the same time.
- 16. Attack Skill that does damage based on the level of the equipped weapon.
- 17. Area of effect attack skill that ignores defense.