Commonly used when you go Psyche build. This race build is full Psyche or 3:1 (Psy:vit). If chosen the full psyche option you must include vitality after you reach your level 50. This build makes you a healer and support class, but this doesn't mean you can't attack. They have very powerful attacks based on psyche, a buff that reduces the damage they receive to 0, and one that reduces the damage dealt to party members by a certain percentage, based on the level of the skill. Thus, making them very hard to kill when these buffs are up. This class is often searched for parties.
Priest Level 50+ Skills:
- 1. Blue Fountain : Increases the total MP of the target by 25% for 30 minutes.
- 2. Reincarnation : Resurrects target of up to level 100 with 75% HP and MP. Restores 70% of the experience lost.
- 3. Mighty : Increases all stats of the target by 15% for 30 minutes.
- 4. Dispel : Removes barriers on the target.
- 5. Group Wisdom Buff : Increases the Wisdom of the entire party by 15% for 30 minutes.
- 6. Cleanse : Randomly removes 2 buffs from an enemy or 2 debuffs from a friendly target.
- 7. Blass Staff : Increases the staff damage of the target by 15% for 30 minutes.
- 8. Holy Attack : Attack spell with damage equal to 850% of Wisdom.
- 9. Holy Resistense : Increases all resistances of the entire party by 25%.
- 10. Vacuum : Prevents the target from using general attacks for 10 seconds. Cannot be used on monsters.
- 11. Group Instant Heal : Quickly heals the entire party by 700% of Wisdom.
- 12. Vitality Buff : Increases the Vitality of the entire party by 15%.
- 13. Perfect Healing : Recovers 100% of the target’s HP.
- 14. Soul Meditation : For 30 seconds, MP is not consumed when skills are used.
- 15. Mind Web : Prevents the target enemy and 8 enemies within 15 meters of it from moving for 12 seconds.
- 16. Divine Protection : The damage taken by all party members is reduced by 50% for 30 seconds.