Dark Elf

The Mysterious Dark Elven Mages employ strong magical powers to weaken and dispatch their enemies. They also have transportation powers. Not much else is known about them to date.


Dark Elf - Mage Starting Stats















Notes:
From levels 2 - 49 you'll gain 4 AAP (Additional Attribute Points) per level up that can be used to increase your characters different stats, at levels 51 - 70 you'll gain 6 AAP per level and at levels 71-99 you'll gain 8 AAP per level.

Dark Elf - Mage Level 1 to 50 Skills



















  • 1. Attack Spell
  • 2. Spell that holds the target in place.
  • 3. Self Buff that increases the player's HP and MP based on the user's Level.
  • 4. Spell that cures the target of silence.
  • 5. Toggle. Increases Magic Attack and reveals all hidden monsters within a certain radius. Also affects party members.
  • 6. Skill that removes the Magic Barrier and Mana Guard effects the target might have.
  • 7. Spell that damages the target and a portion of that damage is recovered as HP.
  • 8. Self Buff that increases the critical chance of magic attacks.
  • 9. Skill that prevents the target from doing anything. If the target receives damage the effect breaks.
  • 10. Spell that damages the target and a portion of that damage is recovered as MP.
  • 11. Self Buff that increases the damage critical hits do based on the user's Intelligence and Wisdom. Wisdom affects it more.
  • 12. Skill that decreases the target's Movement Speed and Attack Speed.
  • 13. Another Attack Spell. I think this one might be affected by Intelligence.
  • 14. Skill that decreases the target's Weight limit and Magic Resistance.
  • 15. Skill that can randomly remove a buff from the target.
  • 16. Area of Effect Attack Spell. I think this one is also affected by Intelligence.
  • 17. Self Buff that reflects some of the damage the user receives towards the attacker.
  • 18. Area of Effect spell that deals continuous damage based on the user's Wisdom.
  • 19. Spell that uses a Portal Stone to teleport the player instantly. Can also teleport the party members that are within a certain range.

Dark Elf 2nd Job
Warlock - Thrives in group battles, they seemingly are able to weaken opponents before then fight even starts.

Wizard - Expert hunters, they employ powerful area spells to fight off multiple opponents simultaneously.
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