Dark Elf - Mage Starting Stats
Notes:
From levels 2 - 49 you'll gain 4 AAP (Additional Attribute Points) per level up that can be used to increase your characters different stats, at levels 51 - 70 you'll gain 6 AAP per level and at levels 71-99 you'll gain 8 AAP per level.
Dark Elf - Mage Level 1 to 50 Skills
- 1. Attack Spell
- 2. Spell that holds the target in place.
- 3. Self Buff that increases the player's HP and MP based on the user's Level.
- 4. Spell that cures the target of silence.
- 5. Toggle. Increases Magic Attack and reveals all hidden monsters within a certain radius. Also affects party members.
- 6. Skill that removes the Magic Barrier and Mana Guard effects the target might have.
- 7. Spell that damages the target and a portion of that damage is recovered as HP.
- 8. Self Buff that increases the critical chance of magic attacks.
- 9. Skill that prevents the target from doing anything. If the target receives damage the effect breaks.
- 10. Spell that damages the target and a portion of that damage is recovered as MP.
- 11. Self Buff that increases the damage critical hits do based on the user's Intelligence and Wisdom. Wisdom affects it more.
- 12. Skill that decreases the target's Movement Speed and Attack Speed.
- 13. Another Attack Spell. I think this one might be affected by Intelligence.
- 14. Skill that decreases the target's Weight limit and Magic Resistance.
- 15. Skill that can randomly remove a buff from the target.
- 16. Area of Effect Attack Spell. I think this one is also affected by Intelligence.
- 17. Self Buff that reflects some of the damage the user receives towards the attacker.
- 18. Area of Effect spell that deals continuous damage based on the user's Wisdom.
- 19. Spell that uses a Portal Stone to teleport the player instantly. Can also teleport the party members that are within a certain range.
Dark Elf 2nd Job
Warlock - Thrives in group battles, they seemingly are able to weaken opponents before then fight even starts.