Dragon Sage








Dragon Sages are a high endurance class. They could use three different builds based on Strength, Vitality or Intelligence. Its important to mention that you must have Dexterity at level 50 at least 50-80. The vitality build is full vitality all the way, with the skill named Forefoot Swing (a pre-lvl50 skill) as their principal damage skill. They have very high Health and Physical Defense. This build is very efficient in PVP. The Intelligence build is like Dragon Knight build, using 3:1 (Int:Vit) or 3:1 (Int:Dex) adding full vitality each ten levels. This build uses Breath and Health Drain as damage sources and Dragon Sage's Mana Guard and Rapid Lock Skills to maximize their potential. This is a potent PVE build, as Breath can low 3/4 HP of almost any (non-magic) mob on same level and have a very fast reactivation time. The Strengh build, using 3:1 (Str:Vit), is an excellent PVE as well as soloer. This is due to the Dragon Sage's Splitter skill (passive skill that have 25% chance of turning regular attack into an AoE). This is the preferred build for good leveling as it can truely tank, do massive damage, and AoE. It is also a good PVPer due to its 15 second cool down Stun skill and its defense piercing skill, but they lack the high DPS from a Strength Dragon Knight.

Dragon Sage Level 50+ Skills:




















  • 1. Resurrection Skill.
  • 2. Buff that increases the attack power when equipping a Zen.
  • 3. Self Buff that decreases Physical and Magic damage received.
  • 4. Skill that allows the user to see hidden players and monsters around.
  • 5. Self Buff that decreases Critical damage received.
  • 6. Skill that releases player from Roots and Stuns.
  • 7. Self Buff that negates damage the user receives based on Intelligence.
  • 8. Self Buff that transforms the player into a Dragon, increasing offensive abilities and HP.
  • 9. Skill that allows the player to absorb some of the damage done while in Dragon Form as HP. Passive.
  • 10. Self buff that increases critical damage based on the player's Intelligence and Dexterity.
  • 11. Self Buff that increases Attack Speed.
  • 12. Area of Effect attack that does continuous damage. Can only be used in Dragon mode.
  • 13. Attack Skill that does damage and stuns.
  • 14. Attack Skill that does damage ignoring defense.
  • 15. Skill that gives normal attacks a chance of being area of effect. Dragon mode only. Passive.
  • 16. Attack Skill that does damage ignoring defense.
  • 17. Self Buff that increases the M.Kill count by 2 per monster killed.
  • 18. Skill that increases defense. Dragon Mode only. Passive.
  • 19. Toggle that increases movement speed while in Dragon Mode.
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